
                 >>   A G G R A V A T I O N   <<

OBJECT :
--------

        To move all four of a player's squares around the board from
Home Base position to "Home Safe" (called Home Area in this version).
You don't have to be AGGRAVATING but it helps!



INSTRUCTIONS For Play :
-----------------------

         Each player starts with 4 colored squares in their "Home Base"
position. Each player's turn consists of a rolling 1 die and selecting a
play option.

         Either a one (1) or six (6) must be rolled to take a square from
"Home Base" to 'Start' location marked by a signle square on the playing
board shaded with that player's color. To accomplish this, use the [B]
play option. A square can be taken out at any time, as long as the 'Start'
location is unoccopied by own colored square.^

         Players roll their die in turn, moving squares which are on the
playing board the exact number of places permitted by the value of the die.
To accomplish this, use the [M] play option. If multiple squares of the same
color are on the playing board, use the [S] option to blink the square you
wish to move.

         Each time a six is rolled, this entitles the player to an
additional turn, ONLY IF they were able to use the six just rolled.

         As play proceeds, a player may NOT JUMP OR LAND on a square of
his own color. However, when a players move lands his square on space
occupied by OPPONENT's square, he may AGGRAVATE by replacing that square
with his own. The AGGRAVATED player must then re-start the square from their
"Home Base" position. Squares are ALWAYS subject to AGGRAVATION until in
"Home Area". First player with all four squares in "Home Area" is the
winner. ^

TAKING A SHORT-CUT:
------------------
         The space in the center of the playing board is a "Short-Cut"
(called Center Area in this version) and may be used only if the player's
square is still in the line of spaces marked by their 'Start' position. Also,
to use the Center Area, a player must roll the EXACT number which would
place him in the Center Area space if they chose to use it, otherwise they
must proceed around the board. When a player uses the Center Area, a one (1)
must be rolled to EXIT and the square is then placed on the right side of
their "Home Area". To accomplish this, use the [C] option to move the
square IN or OUT of the Center Area.


** SPECIAL FEATURE: **
----------------------
         To control the speed of display and game: 
              Use [+] to make faster or
              Use [-] to slow down.           


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